This can be either on the PC end or the headset end. While it may seem hard to believe, some issues are just caused by the cable being loose. Note that you should also disconnect and reconnect the DisplayPort cable every time you switch USB port. You may want to take a picture with your phone each time you change the port to more easily remember which ones you’ve already tried. Strangely, one user had success with plugging it into USB 2.0 for around 30 seconds and then back into USB 3.0. The easiest way to find out which USB controller will work is to simply try plugging the Rift S into every USB port and seeing which has issues and which doesn’t. Different USB ports on it may be connected to different USB controllers. Try every USB portĪlmost all motherboards have more than one USB controller. You should also do this for all Hubs with ‘3.0’ or ‘SuperSpeed’ in the name, such as ‘Fresco Logic USB 3.0 eXtensible Host Controller’.
In the Power Management tab, uncheck ‘Allow the computer to turn off this device to save power’:
Expand ‘Universal Serial Bus controllers’ and right click each instance of ‘Rift S USB Hub’ then open Properties.
Right click the Start button and click ‘Device Manager’. Next you’ll need to disallow Windows from turning off the Rift S specifically. Now expand USB Settings and turn off USB Selective Suspend: When it opens, click ‘Change advanced power settings’: To find the overall setting for this, search for ‘Edit power plan’ in the Start menu. The problem is, sometimes this triggers a false positive and shuts down the USB port your VR headset is using. Windows has a feature which cuts power to USB ports it doesn’t think are being used. We recommend trying them in order, as we’ve ordered them from the least time & effort required to the most. ** Oculus Rift titles require Valve SteamVR, Oculus Home & 3rd party 'LibreVR Revive' software.If you’re having tracking issues such as the headset or controllers freezing in place, or you’re experiencing periodic “blackouts”, try one of these five potential solutions. Requires Valve Steam & SteamVR on Windows 7 or later.
Upgrade to "Premium" edition via Steam DLC or In-App Purchase to remove this limitation. This edition has all of the features of the Mobile Device "Premium" edition, but will start to reduce color saturation after being connected for more than 5 minutes.Compatible with most HTC Vive and Oculus Rift** titles.Built-in support for NoloVR 6DOF tracking and motion controllers.Includes SteamVR Dashboard overlay, to change driver settings in VR.Integrates with SteamVR, so no 'manager' / 'server' apps or additional configuration required.
Use your VR headset manufacturer's Cardboard QR code for optimal lens distortion correction and field-of-view.User configurable quality and performance options.Automatically adjusts quality to maintain optimal frame rates on all connection types.Supports Wireless (Wifi) connections for greater mobility.Supports Wired (USB) connections for greater visual quality and performance.Also supports GearVR/Oculus Go/Quest/Quest 2, Lenovo Mirage Solo and Sony PSVR headsets.